Having the buy-in from Xbox Game Pass was very important in validating all the investment we’ve put into the game, and it was able to help de-risk our partners to free up other resources in supporting the game. "Indie game development can be difficult and risky sometimes, especially for a multi-year project like Homestead Arcana. "Xbox Game Pass was able to provide us with a lot of stability during development and also some critical resources we needed to push up the quality of the game," they say. Yang and Grossman explain that Game Pass has a lot to offer indie game developers. Over time, this conversation continued to evolve, especially with our publishing partner Skybound joining in, vouching for us and the game!" Naturally, we started talking with the Xbox team very early in Homestead Arcana’s development (before we even had a real name for the game). "By the time we started the development of Homestead Arcana, we had already launched a number of titles on the Xbox through the program. Ever since we started making games, we’ve been publishing them onto the Xbox," they say. "We have always had an amazing relationship with Xbox. It’s an absolute pleasure and we can’t wait for all the Xbox Game Pass players to give the game a shot." It's always interesting to get a little peek behind the curtain at how Game Pass day one additions like Homestead Arcana come about, so we asked Yang and Grossman what they could tell us about it. "We’ve always been huge proponents of the Xbox and the team over there have been some of the most amazing people we’ve worked with. Xbox Game Pass is something that really revolutionized gaming in recent years," the pair say. "We are extremely excited to partner with Xbox to bring the game to Xbox Game Pass day one. Homestead Arcana developer Serenity Forge discusses the Xbox Game Pass experienceMagical farming game Homestead Arcana will be a day one launch into Xbox Game Pass, and we asked Yang and Grossman more about the Game Pass experience.
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